AI Insights · Timothy · December 2021
Top 5 Paid Games in Oceania - Q4 2021 Performance
Discover the performance of the top 5 paid games in Oceania for Q4 2021, including insights on weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 paid games in Oceania showcased varied performance metrics, reflecting their popularity and engagement levels. Here’s a closer look at the weekly downloads, revenue, and active users for these leading games.
Geometry Dash Lite from RobTop Games AB experienced a steady increase in weekly revenue, peaking at approximately $2.1K in the final week of December. Weekly downloads showed a notable upward trend, reaching 13.6K in the same week, while weekly active users grew from 137.9K at the beginning of the quarter to 148.6K by the end.
Solitaire by MobilityWare also demonstrated impressive performance. The game saw its highest weekly revenue of $2.6K in the last week of December. Weekly downloads peaked mid-quarter at 9.6K, and weekly active users remained robust, starting at 601.6K and ending the quarter at 561.1K.
Minecraft from Mojang maintained a strong position with weekly revenue peaking at $129.2K in the week of December 20. Weekly downloads were relatively stable, with a high of 7.5K in late October, while weekly active users increased from 344K to 369K over the quarter.
Cut the Rope by ZeptoLab UK Limited saw its highest weekly revenue of $870 in the last week of December. Weekly downloads fluctuated, peaking at 7.8K in mid-October, and weekly active users increased from 9.4K at the start of the quarter to 9.1K by the end.
Spider Solitaire: Card Game, another title by MobilityWare, recorded its highest weekly revenue of $1.4K in mid-November. Weekly downloads remained steady, with a peak of 4.3K in early November, and weekly active users hovered around the 65K mark throughout the quarter.
These insights reflect the dynamic nature of the mobile gaming market in Oceania. For more detailed analytics and trends, visit Sensor Tower.